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  • Day 13 – Fizz Buzz

    Day 13 – Fizz Buzz

    작성자

    분류 ,

    Fizz Buzz 게임을 통해 %연산과 문자열을 다루는 기본 논리에 대해 배울 수 있습니다. 또한 루프와 조건을 사용하여 복잡한 문제를 해결할 수 있는 방법에 대해 공부하세요.

  • Day 12 – Template Pattern

    Day 12 – Template Pattern

    The Template Method Design Pattern is a behavioral pattern that defines the skeleton of an algorithm in a base class and allows subclasses to override specific steps without changing the overall algorithm’s structure. Let’s dive into an example to understand it better.

  • Day 11 – Factory Method Pattern

    Day 11 – Factory Method Pattern

    The Factory Method Design Pattern is a creational pattern that allows objects to be created without tightly coupling the object creation code to the client code. It defines an interface for creating objects in a superclass but lets subclasses decide which class to instantiate.